I put some more time into the Earthquake Dragon. I really wanted to get back some of the texture in the dust cloud, and I did a few other things too.
12.22.2009
Revisions: Bullywug and Earthquake Dragon
First is my revised bullywug piece. I lightened the near toad's face and throat, and clarified some of the middle and background's value schemes (or something like that. It's been a couple of weeks. What Jeremy said). I also toned down the diagonals pointing into the corners.
Below that is my revised Earthquake Dragon. I posted the original version back in July. Flipping between the two now I seem to have edited out some of my favorite parts of the original. I guess another revisit is in order.
Below that is my revised Earthquake Dragon. I posted the original version back in July. Flipping between the two now I seem to have edited out some of my favorite parts of the original. I guess another revisit is in order.
12.17.2009
Playmats? Indeed!
Just a quick note: at long last, my playmats are available. I'm offering both gaming cloth and foam backed mats. More at http://www.drewbaker.com/playmats.asp
12.10.2009
Ninja Bullywug!
I did this piece for Dungeon Magazine a while back. (Jon schindehette featured it on his blog if you want to see a larger version.) This week it faced the harsh eye of a Ninja Mountain critique. How did it fare? You'll have to listen to episode 44 to find out! Or wait for me to put up a post-critique version after the episode is released.
12.03.2009
I'm terrible at doing daily warm ups. I'm not great with maintaining a schedule, but at warm ups I'm truly terrible. Today I decided to sketch through an episode of Windows Weekly. It's been a while since my Drow/Mindflayer piece and I thought it could be fun to touch on D&D again.
11.22.2009
An Obvious -- Yet Still Painful -- Confession
I suppose it's pretty obvious from my work, but I've done practically no portraiture since art school. And I wasn't very good at it back then, either. I'm sorely tempted to make excuses, or couch this in words that would be gentler to my ego, but the truth is it's a fundamental skill I have left woefully undeveloped. I need to change that.
These are my third, fourth, and fifth efforts from today. I console myself with two things. 1) I'm making different mistakes each time. Surely this means I'll be able to get better, right? 2) The photo I'm working from -- taken with a terrible phone under the many banks of florescent lights in the GenCon art show a couple of years ago -- is exceptionally poor, as reference photos go. (See how I don't understand her far cheek? Clearly it couldn't be my fault, so it must be the vague passages of shadows, highlights, and reflected lights are disguising the forms. I'm just not good enough to cover for it. Drat.)
These are my third, fourth, and fifth efforts from today. I console myself with two things. 1) I'm making different mistakes each time. Surely this means I'll be able to get better, right? 2) The photo I'm working from -- taken with a terrible phone under the many banks of florescent lights in the GenCon art show a couple of years ago -- is exceptionally poor, as reference photos go. (See how I don't understand her far cheek? Clearly it couldn't be my fault, so it must be the vague passages of shadows, highlights, and reflected lights are disguising the forms. I'm just not good enough to cover for it. Drat.)
11.20.2009
This is for an upcoming board game from Crosscut Games, and they said I was welcome to share the project here. We had -- basically -- the one on the top left when I started this page of thumbnails. My plan was to see if I could find something we liked more. I didn't, so that's what we'll go forward with.
The next step is research and reference.
The next step is research and reference.
11.17.2009
Extra Lines
Last week at Borders I bought a Piccadilly graph paper notebook. The first few pages were used for estimating dye sublimation printing costs, nesting said dye sub images on fabric, and ideas for a game for my daughter's 5th birthday party that we didn't have time to make. Then I got to sketching in it, and it wasn't bad. The graph lines are a bit darker than I'd like, but once I got going they weren't disruptive.
10.27.2009
Stomping Hello
I hadn't realized my last post was a month ago. It turns out I've been busy. I took a break this morning and played with this centaur sketch again. It's always frustrating to lose a sketch's energy while the piece is refined. Over the years I've gotten a better at holding onto it, but I've still got a long way to go.
Anyway, back to work.
Anyway, back to work.
9.26.2009
Today's Token Thumbs
9.16.2009
9.04.2009
Still progressing
9.02.2009
Triceratops in the Morning
Because I missed my flight to Greece I was free to join my wife and kids for a play group triceratops dig. We -- my wife and I -- hadn't had time to make the whole skeleton, but what we had held up to being buried, walked on, and dug up surprisingly well.
The kids came down on the foreleg first then worked toward the tail, which made for a good reveal when they went back for the skull.
The kids came down on the foreleg first then worked toward the tail, which made for a good reveal when they went back for the skull.
Most Embarrassing -- and Publicly -- Blown Deadline
I was up early this morning getting ready to travel. My phone was ringing when I finished my shower, but I missed it. Oddly, it was an international call, and I'd missed two of them. I got a text while I checked my email. My flight was early and Michael was afraid he'd missed me.
Wait, what? My flight is today. He must have mistaken my arrival date for.... Oh. Oh! Drat.
So, this time I really screwed up, and I'm afraid I won't actually be in Athens this week. Sorry. Ridicule is expected, and certainly warranted. On the plus side, I should be able to catch up on work.
Wait, what? My flight is today. He must have mistaken my arrival date for.... Oh. Oh! Drat.
So, this time I really screwed up, and I'm afraid I won't actually be in Athens this week. Sorry. Ridicule is expected, and certainly warranted. On the plus side, I should be able to catch up on work.
EC Bound
In a few hours I'll be heading to Athens for the L5R European Championships. I'm sure they have the internet in Greece, but you should all still expect me to be incommunicative. More than usual, even.
8.22.2009
GenCon 09 Award
Omar Rayyan made it clear it was his doing that my little dragon painting won the 1st Place Award at the GenCon art show. Thanks to Jon Schindehette and Steve Belledin for letting him have his way.
(Sorry it took so long to get a photo. Think of this as a dramatization, in the fine tradition of Unsolved Mysteries.)
(Sorry it took so long to get a photo. Think of this as a dramatization, in the fine tradition of Unsolved Mysteries.)
8.08.2009
Yet Another Got Away
For quite a while I thought I'd be able to miraculously pull this piece together for GenCon as an 18"x48" oil painting. I see now I've let my chance for that pass, probably two days ago. That's the price of goofing off.
With any luck I'll still be able to work it up digitally, bring prints, and revisit it with oils some time in the future.
With any luck I'll still be able to work it up digitally, bring prints, and revisit it with oils some time in the future.
8.06.2009
Another sketch
8.05.2009
7.27.2009
ArtOrder Drow vs Mindflayer
Here's my piece for the Drow vs Mindflayer challenge over at Jon's blog. I think it turned out pretty well. It came together pretty smoothly, which was nice.
I've also included my (slightly refined from the original) sketch, since I think that sort of thing is interesting.
I've also included my (slightly refined from the original) sketch, since I think that sort of thing is interesting.
7.26.2009
One Giant Leap...
7.21.2009
Earthquake Dragon
I recently decided to be a part of the art projects Jon Schindehette is running over on his blog. This was for the Earthquake Dragon challenge that recently wrapped up. I've got an idea I'm fond of for the current Drow/Mindflayer challenge. We'll see if it works out.
7.17.2009
More centaur sketching
Another centaur sketch, and it looks like I was able to repair my scanner. That's nice.
Also, the Anguillian -- which I illustrated in Stormwrack, my first D&D project -- was recently called the #2 most retarded D&D monster. Be aware there are many profanities: page 2 of the article here.
Also, the Anguillian -- which I illustrated in Stormwrack, my first D&D project -- was recently called the #2 most retarded D&D monster. Be aware there are many profanities: page 2 of the article here.
7.14.2009
7.11.2009
Snowy Mountain
7.07.2009
Centaur doodle 3
7.02.2009
Centaur doodle 2
6.30.2009
Centaur doodles 1
Sketchbooks were passed around at the end of the IMC and Abby was asking for Centaurs. I did a couple in other people's books, and had so much fun I wanted to do a few for myself.
Subscribe to:
Posts (Atom)